A C D E G H L M N O P R S T U V X Y Z

P

PACK_AMMOPACK - Static variable in class es.upv.dsic.gti_ia.jgomas.CPack
 
PACK_MEDICPACK - Static variable in class es.upv.dsic.gti_ia.jgomas.CPack
 
PACK_NONE - Static variable in class es.upv.dsic.gti_ia.jgomas.CPack
 
PACK_OBJPACK - Static variable in class es.upv.dsic.gti_ia.jgomas.CPack
 
PerformAimAction() - Method in class es.upv.dsic.gti_ia.jgomas.CBasicTroop
Action to do when agent has an enemy at sight.
PerformInjuryAction() - Method in class es.upv.dsic.gti_ia.jgomas.CBasicTroop
Action to do when an agent is being shot.
PerformLookAction() - Method in class es.upv.dsic.gti_ia.jgomas.CBasicTroop
Action to do when the agent is looking at.
PerformNoAmmoAction() - Method in class es.upv.dsic.gti_ia.jgomas.CBasicTroop
Action to do if this agent cannot shoot.
PerformPackTaken(String) - Method in class es.upv.dsic.gti_ia.jgomas.CAmmoPack
 
PerformPackTaken(String) - Method in class es.upv.dsic.gti_ia.jgomas.CMedicPack
 
PerformPackTaken(String) - Method in class es.upv.dsic.gti_ia.jgomas.CObjPack
 
PerformPackTaken(String) - Method in class es.upv.dsic.gti_ia.jgomas.CPack
 
PerformTargetReached(CTask) - Method in class es.upv.dsic.gti_ia.jgomas.CBasicTroop
Action to do when this agent reaches the target of current task.
PerformTargetReached(CTask) - Method in class es.upv.dsic.gti_ia.jgomas.CFieldOps
Action to do when this agent reaches the target of current task.
PerformTargetReached(CTask) - Method in class es.upv.dsic.gti_ia.jgomas.CMedic
Action to do when this agent reaches the target of current task.
PerformThresholdAction() - Method in class es.upv.dsic.gti_ia.jgomas.CBasicTroop
Action to do when ammo or health values exceed the threshold allowed.
print(String) - Method in class es.upv.dsic.gti_ia.jgomas.Vector3D
 

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